I know Samuel, don't do TNM - PSR. I just put later rename thread very troublesome
Developers
Progress
Route development might slow down due to examinations (PSLE).
Erms. I really suggest you all should merge all your thread. So far, the development of the East West Line was the most badly handled in BVESG. Head developers please control your co-developers. You can merge all the threads together and then update all on that thread. If you don't have moderator rights to edit posts to update, get someone who is a mod in the developing team to edit for you. Thank you very much.
Look, Samuel, his co-dev and I are currently developing the EB sector. Therefore, there is no need for you to develop this. Even if Samuel agrees to this release, I would be against it and since I am one of the main developers, I have the power to stop you from releasing this route.
Originally posted by SBS7322B:Erms. I really suggest you all should merge all your thread. So far, the development of the East West Line was the most badly handled in BVESG. Head developers please control your co-developers. You can merge all the threads together and then update all on that thread. If you don't have moderator rights to edit posts to update, get someone who is a mod in the developing team to edit for you. Thank you very much.
Note: Dragonaxe isnt an official developer in the EWL team. Thread LOCKED!
Originally posted by Veyron16.4:Note: Dragonaxe isnt an official developer in the EWL team. Thread LOCKED!
As I have said many times, just because you are doing something does not mean others cannot do the same seperately.
Dragonaxe is not part of the EWL team - he is seperately developing it.
Originally posted by Veyron16.4:Look, Samuel, his co-dev and I are currently developing the EB sector. Therefore, there is no need for you to develop this. Even if Samuel agrees to this release, I would be against it and since I am one of the main developers, I have the power to stop you from releasing this route.
You do not have the powers to stop others from working on this.
You only have this power if he uses your intellectual property (copyrighted material of which the the copyright is yours).
Originally posted by joeyfjj:As I have said many times, just because you are doing something does not mean others cannot do the same seperately.
Dragonaxe is not part of the EWL team - he is seperately developing it.
Yeah Samuel asked me to do the route. Samuel's first task was to ask me to develop a route from BDK-TNM and gave me 1 month lol.
Then last night, he asked me to develop KAL-BDK too. Then i ask him if I can open a thread in the forums. He said OK. Yeah, I am not part of the EWL team, I'm just volunteering to help him develop this route. :P
Originally posted by Dragonaxe:Yeah Samuel asked me to do the route. Samuel's first task was to ask me to develop a route from BDK-TNM and gave me 1 month lol.
Then last night, he asked me to develop KAL-BDK too. Then i ask him if I can open a thread in the forums. He said OK. Yeah, I am not part of the EWL team, I'm just volunteering to help him develop this route. :P
If Samuel told you to, then no objection on my part. You should have mentioned so. Sorry for being so rash. Are you interested in joining our team?(EWL!)
Originally posted by Veyron16.4:If Samuel told you to, then no objection on my part. You should have mentioned so. Sorry for being so rash. Are you interested in joining our team?(EWL!)
Uhh its alright. Sure! Anyway I can do things at lighting speed(I guess).
Originally posted by Dragonaxe:Uhh its alright. Sure! Anyway I can do things at lighting speed(I guess).
BTW...EB and WB using different objects. I would rather you use the EB objects since they are .PNG images. .PNG=faster than .BMP
Originally posted by Veyron16.4:BTW...EB and WB using different objects. I would rather you use the EB objects since they are .PNG images. .PNG=faster than .BMP
But station objects are the same right?
Originally posted by Dragonaxe:But station objects are the same right?
Yeah...BUT PNG files load faster than BMP files. the .csv files are different though
Originally posted by Veyron16.4:Yeah...BUT PNG files load faster than BMP files. the .csv files are different though
Uhh... Nah, rather not change. Lazy to change lol. Now it loads 5-10 seconds
If PNG loads 1-5 seconds I will change lah
Originally posted by Dragonaxe:Uhh... Nah, rather not change. Lazy to change lol. Now it loads 5-10 seconds
If PNG loads 1-5 seconds I will change lah
PNG better framerate.
Originally posted by Veyron16.4:PNG better framerate.
Aiyah, my computer graphics card too powerful, everytime, HBV line , EWL line, NSL line all 30fps
Originally posted by Dragonaxe:Aiyah, my computer graphics card too powerful, everytime, HBV line , EWL line, NSL line all 30fps
Vertical Sync User spotted.
Originally posted by yellowflip999:Vertical Sync User spotted.
I don't vertical sync, its my stupid graphics card. All nvidia graphics chip card would have this vertical sync
I am sorry for these. Well, I admit that I have handle such issues badly, but I would say that Dragonaxe, will be part of the team as of now. (Site updated)
Right now, the reason to add him is that
1: He is more familiar with BDK areas than me.
2: He shows that he got the time and passion for now (Hope it sustains, unlike some other co-developers who MIA --- u noe who i say hor)
3: To Veyron: So far EB object involves what that WB does not have? Station in the west? I had made some length changes in Raffles Place and Tanjong Pagar if I am not wrong. (I got a route from PSR - TGP with the tunneling thingy). I will agree that I will change to PNG thingy asap (After Tiong Bharu / Redhill completed, do this, then change the tunnel to curve shapes as they are TBMed, just like what Bryanwee said earlier in one of my PM)
4: The reason why I asked him to do BDK - TNM for 1 month is to give him time to learn the thingy as well. And I asked him NOT to do TNM - PSR is because it would be one of the troublesomest sector to do. I rather Veyron first complete JKN - RDH, I try RDH - KAL (Due to City Hall / Raffles Place tunneling) and then KAL - TNM do first. Then maybe I or any other person try to do the crossovers in TNM (Once that crap is done, the rest should be only as difficult as KAL - BDK)
Oh yes, from now on, any other people who are intrested in EWL, or any of the routes, please approach the original developer and integrate into a single thread. I will NOT release anymore permission pertaining to new EWL threads on a new EWL sector, be it a CGL sector or Tuas West / South sector etc.
To Veyron: I would sincerly wanted to know the changes u have made --- I want to release my part as the same release as yours. If there is a need, I will change WB objects to EB objects.
Yeah yeah, its the first sentence on this thread, I won't do TNM-PSR. Anyway I ask Bryanwee1 for the crazy crossovers at TNM. I just can't get the crossover's right LOL.
Aiyah, the passion and the time.... Uhh... Maybe the end of this month and next month will be MIA because of PSLE. But I will sure be back =P
For now, still developing KAL - TNM
KAL is ?? ...
Originally posted by Funkymark4211:KAL is ?? ...
Kallang.
Originally posted by yellowflip999:Kallang.
Ohhhh!
Ok 1 part of route up so a little bumps here.
Originally posted by Dragonaxe:Ok 1 part of route up so a little bumps here.
Any bugs, please leave a message here or PM me